Category Archives: interaction design

How Does Little Blue Die?

In specialised communication I am currently designer about 10 A3 concept boards for our Oamaru Penguin Colony project. Today I got a little bored so I decided to create a new one. I’m a firm believer in children learning of the harsh realities of life and one of the things missin from the Oamaru Penguin project is DEATH. Enter Little Blue to teach young uns about the end of life. Of course I’m noit a completely uncaring kind of guy and realise that shown too harshly it could damage yound children.

I’m think I’ve managed to get the balance between reality, education and fun just right 🙂


Look out!!!I’s the giant Oamaru Egg!

I’ve got a crit session tomorrow in Interactive design where I have to talk about an interactive exhibit I am working on with my class partner Erin. Our main idea is a giant egg which is big enough for an average adult. It’s stuffed with giant bean bags that represent the innards of an egg except for the yolk which is separate and needs to be attached to the user via a belt. Erin and I decided to go with animatics to get our ideas across and quickly created one for the egg and a back up for our Thump-o-swim (thump the button, make the penguin swim!).

Here is the Giant Egg film (sorry for the poor quality) .

Astronaut for a day!!

HAHA!! Not really! Today’s class was interaction design with Sam Mann (he’s probably heard all the jokes before!) and today we looked at what makes something interactive, how people interact with them, narrative of such things and a bunch of other stuff I’ve written up in my work book. We also had to do a small review on a children’s book which was good fun and allowed us to cast our critical eye over an interactive experience (pop up book). Mine was the DK book Astronaut For A Day. It’s not the greatest review and wont win any awards but I enjoyed playing up!!! You can read the review and the rest of the clases here.

Day two! Still alive.

The first half of todays classes has just concluded and was Interaction Design. The class was an interesting one and was hosted by Caro and a guy called Layton who seemed very nice and apparently has tons of experience scoring different projects including movies and stuff.Anyway, it was all about interactivity without a screen such as museum attractions. I have been thrown into a doubles team with Erin McK who loves to draw cute things. It should be a pretty good collaboration as we get along well, despite the cute pictures!!! 😛 Our first week of work is to basically map various interactions around the city such as check outs in the supermarket and other things I can’t think of right now.